Class MeshPhysicsObject

Constructors

  • Parameters

    • mesh: Object3D<Object3DEventMap> | Mesh<BufferGeometry<NormalBufferAttributes>, Material | Material[], Object3DEventMap>
    • body: Body
    • copyPosition: boolean = true
    • copyQuaternion: boolean = true

    Returns MeshPhysicsObject

Properties

body: Body
copyPosition: boolean
copyQuaternion: boolean
mesh: Object3D<Object3DEventMap> | Mesh<BufferGeometry<NormalBufferAttributes>, Material | Material[], Object3DEventMap>