Class UniformInjector

A class to inject shadertoy uniforms into the existing one.

Hierarchy (view full)

Constructors

Properties

base: Base
container: Scene
emitter: Emitter<any>
shadertoyUniforms: {
    [key: string]: THREE.IUniform<any>;
}

Methods

  • Parameters

    • uniforms: {
          [key: string]: THREE.IUniform<any>;
      } = ...
      • [key: string]: THREE.IUniform<any>

    Returns void