appendCount
appendCount: number
direction
direction: "horizontal" | "vertical"
elList
elList: HTMLIVCElement[]
fragmentShader
fragmentShader: string
isRectAutoRefreshed
isRectAutoRefreshed: boolean
isScrollPositionSync
isScrollPositionSync: boolean
makuConfig
makuConfig: MakuConfig
scroller
scroller: Scroller
uniforms
uniforms: {
[uniform: string]: THREE.IUniform<any>;
}
vertexShader
vertexShader: string