Interface HorizontalGalleryConfig

interface HorizontalGalleryConfig {
    appendCount: number;
    direction: "horizontal" | "vertical";
    elList: HTMLIVCElement[];
    fragmentShader: string;
    gap: number;
    isRectAutoRefreshed: boolean;
    isScrollPositionSync: boolean;
    makuConfig: MakuConfig;
    materialParams: AllMaterialParams;
    scroller: Scroller;
    uniforms: {
        [uniform: string]: THREE.IUniform<any>;
    };
    vertexShader: string;
}

Hierarchy (view full)

Properties

appendCount: number
direction: "horizontal" | "vertical"
elList: HTMLIVCElement[]
fragmentShader: string
gap: number
isRectAutoRefreshed: boolean
isScrollPositionSync: boolean
makuConfig: MakuConfig
materialParams: AllMaterialParams
scroller: Scroller
uniforms: {
    [uniform: string]: THREE.IUniform<any>;
}
vertexShader: string