Interface MeshPhysicsObjectParams

interface MeshPhysicsObjectParams {
    body: Body;
    copyPosition?: boolean;
    copyQuaternion?: boolean;
    mesh: Object3D<Object3DEventMap> | Mesh<BufferGeometry<NormalBufferAttributes>, Material | Material[], Object3DEventMap>;
}

Properties

body: Body
copyPosition?: boolean
copyQuaternion?: boolean
mesh: Object3D<Object3DEventMap> | Mesh<BufferGeometry<NormalBufferAttributes>, Material | Material[], Object3DEventMap>