Interface ReflectorConfig

interface ReflectorConfig {
    clipBias?: number;
    color?: string | number | Color;
    encoding?: TextureEncoding;
    ignoreObjects: Object3D<Object3DEventMap>[];
    multisample?: number;
    shader?: object;
    textureHeight?: number;
    textureWidth?: number;
}

Hierarchy

  • ReflectorOptions
    • ReflectorConfig

Properties

clipBias?: number
color?: string | number | Color
encoding?: TextureEncoding
ignoreObjects: Object3D<Object3DEventMap>[]
multisample?: number
shader?: object
textureHeight?: number
textureWidth?: number