container
container: Scene
elList
elList: HTMLElement[]
emitter
emitter: Emitter<any>
fragmentShader
fragmentShader: string
isScrollPositionSync
isScrollPositionSync: boolean
scroller
scroller: null | Scroller
textMeshConfig
textMeshConfig: any
textMeshMaterial
textMeshMaterial: null | ShaderMaterial
uniforms
uniforms: {
[uniform: string]: THREE.IUniform<any>;
}
useSelfScroller
useSelfScroller: boolean
vertexShader
vertexShader: string
An encapsuled class to sync multiple
kokomi.TextMesh
with DOM.