Class Text3D

A mesh using TextGeometry to render 3D text.

Demo: https://kokomi-js.vercel.app/examples/#text3D

Hierarchy (view full)

Constructors

Properties

base: Base
container: Scene
emitter: Emitter<any>
mesh: Mesh<BufferGeometry<NormalBufferAttributes>, Material | Material[], Object3DEventMap>
uniformInjector: UniformInjector

Methods