It contains a THREE.Points object in which you can custom its base material (which is based on THREE-CustomShaderMaterial). Also, it provides all the shadertoy uniforms.
THREE.Points
Demo: https://kokomi-js.vercel.app/examples/#customPoints
It contains a
THREE.Points
object in which you can custom its base material (which is based on THREE-CustomShaderMaterial). Also, it provides all the shadertoy uniforms.Demo: https://kokomi-js.vercel.app/examples/#customPoints