appendCount
appendCount: number
container
container: Scene
direction
direction: "horizontal" | "vertical"
elList
elList: HTMLIVCElement[]
emitter
emitter: Emitter<any>
fragmentShader
fragmentShader: string
isRectAutoRefreshed
isRectAutoRefreshed: boolean
isScrollPositionSync
isScrollPositionSync: boolean
makuConfig
makuConfig: MakuConfig
makuGroup
makuGroup: null | MakuGroup
makuMaterial
makuMaterial: null | ShaderMaterial
scroller
scroller: null | Scroller
uniforms
uniforms: {
[uniform: string]: THREE.IUniform<any>;
}
useSelfScroller
useSelfScroller: boolean
vertexShader
vertexShader: string
An infinite gallery.
Demo: https://kokomi-playground.vercel.app/entries/#leanSpeedGallery